COMM 410 NEW MEDIA AND COMMUNITY LIFE
Annenberg School for Communication
University of Pennsylvania
Spring, 2011
Tue 1:30-4:30 (ANNS 225)
Prof. Keith Hampton
Office Hours: Fridays 1:00-2:00 (Room ASC 327)
COURSE DESCRIPTION
This upper level course
provides an overview of recent research on the social implications of new
media. The focus is on how recent technological innovations, including personal
computing, the Internet and mobile phones may be changing the way we interact
with our environments and those around us. This seminar takes students beyond basic
questions of “are virtual communities real communities?” and “does the Internet
destroy or save community?” to an in depth discussion of how networks of
community relations are maintained and transformed on and offline as a result
of new media. The course is based around the argument
that computer networks are inherently social networks, linking people,
organizations and communities. This subject is heavily weighted towards the
evaluation of empirical studies, the use of social network analysis, and
studies that address sociological research questions. Students will learn to
critically examine the impact of new media on society through in-depth seminars
and independent research.
REQUIREMENTS
Students are not expected to
have personal experience with the technologies discussed in this course. A
major component of the course will involve the development and use of a
personal blog. Students will receive access to the necessary blogging software
and will be provided with basic instruction on how to maintain a blog.
Final grades will be based on
an evaluation of 10 blog postings on the subject of the weekly course readings
(30%), 20 comments on other students’ blog postings (10%), four assignments (50%),
and class participation (10%). Students are urged to pay close attention to due
dates, late assignments will not be accepted.
Course readings and
participation: Students are expected
to have read the week’s readings in advance of the course meeting. Class meetings
will be in a seminar format and students should be prepared to participate in a
discussion based on the topic and readings of the week.
Blog Postings: Students are responsible for submitting short
commentaries on 10 of the weeks’ readings (400-650 words). Commentaries should focus
on all of the readings from each week and should consist of limited summary;
focusing on an evaluation of the readings and identifying 2-3 questions
for discussion during the class meeting (focus on the papers’ key issues, strengths
and limitations, and a comparison to previous weeks’ readings). Each
commentary must be submitted as a post to the student’s personal class blog by
5:00pm on the Sunday before the class meeting.
Blog Comments:
Each student is responsible for contributing comments to fellow students’ blogs.
Comments should be a minimum of 150 words and offer a critique of that week’s
posting, seek clarification, compare or contrast postings, or provide
additional evidence or new information (such as a link to a related article,
website, etc.). Each student must contribute a minimum of 20 comments, credit
will be given for a maximum of two comments each week, students cannot
comment on the same blog more than three times over the duration of the course.
Comments must be posted by 7:30am on the day of class for posts related to
that week’s readings.
Assignments: Students are
responsible for completing all four of the following assignments. The following
are intended as brief outlines of each assignment, detailed instructions will
be provided in class and supporting material will be posted to the class
Blackboard website.
1) Important Matters
(10%), Handout: February 1, Due: February 15. Listen to two radio interviews:
i) Lynn Smith-Lovin (Duke University) and Robert
Putnam (Harvard University), and ii) Keith Hampton (University of Pennsylvania)
and Lee Rainie (Pew Research center). Write a short blog posting (500-750
words) addressing the questions in the assignment handout.
2) Video Game Lab (15%),
Handout: February 15, Due: March 29. Each student will be responsible for playing
a series of games on the Nintendo Wii (Wii Dance 2 or Wii Resort) and Microsoft
X-Box 360 (Grand Theft Auto IV). Based on your video game experience (8 hours
of game play in the Media Lab), you will write a blog post (1250-1500 words)
reflecting on one of four themes: violence, gender, community, or health. Important:
As part of this assignment you will be exposed to video games that require
physical activity. In addition, the content of these games may include
violence, nudity, strong language, and sexual content.
3) Public Space (15%),
Handout: March 22, Due: April 12. Conduct 5 hours of observations on how new
media (e.g., mobile phones, computers, digital media players) influence social
interactions in one of two assigned public/semi-public spaces. Write a blog
posting (1250-1500 words) addressing the questions in the assignment handout.
4) Social Networking
Services (10%), Handout: April 5, Due: May 3. Administer the “Facebook
Survey” to a minimum of 20 people, half age 18-22, half over the age of 35
(half men, half women). Answer the questions in the course handout and submit
as a blog post of 2000-3000 words.
COURSE MATERIALS
Baym,
Nancy. (2010). Personal
Connections in the Digital Age. Cambridge, UK:
Turkle, Sherry (2011). Alone
Together: Why We Expect More from Technology and Less from Each Other.
New York: Basic Books.
All
other readings, files, and grades will be available from the course Blackboard
website: https://courseweb.library.upenn.edu/.
Handouts, information on
assignments, and other announcements will be available from the course blog: http://www.mysocialnetwork.net/blog11/410.
COURSE OUTLINE
WEEK 1 (Jan 18) - Introduction and Blogging 101
WEEK 2 (Jan 25) - Foundations
Hampton, Keith (2009).
Social Ties and Community in Urban Places. In Harry
Hiller (Ed.) Urban Sociology 2nd ed.
Oxford, UK: Oxford University Press. 86-107.
Rheingold, H. (1993). A slice of life in my virtual community. In L. M. Harasim (Ed.), Global Networks: Computers and
International Communication (pp. 37-80). Cambridge, MA: MIT Press.
Baym, Nancy. (2010). Personal Connections in the Digital Age.
Cambridge, UK: Polity (pp. 1-49).
WEEK 3 (Feb
1) - Dystopian
Turkle, Sherry (2011). Alone Together.
Why We Expect More from Technology and Less from Each Other. New York: Basic
Books. (Introduction & Ch. 8, 9, 10)
Chih-Hung, K., Sigmund, H., Gin-Chung, L., Ju-Yu, Y., Ming-Jen, Y., & Cheng-Fang, Y. (2010). The characteristics of decision
making, potential to take risks, and personality of college students with
Internet addiction. Psychiatry
Research, 175(1), 121-125.
Gergen, K. J. (2008). Mobile Communication
and the Transformation of the Democratic Process. In J. E. Katz (Ed.), Handbook of Mobile Communication Studies
(pp. 297-310). Cambridge, MA: MIT Press.
McPherson,
M., Smith-Lovin, L., & Brashears,
M. E. (2006). Social Isolation in
America: Changes in Core Discussion Networks over Two decades. American
Sociological Review, 71, 353-375.
WEEK 4 (Feb
8) - Relational Quality and Social Networks
Wellman, B. (2001). Physical Place and Cyberplace:
The Rise of Networked Individualism. In L. Keeble
& B. Loader (Eds.), Community Informatics: Shaping Computer-Mediated
Social Relations. London: Routledge
Baym, N.
K., Zhang, Y. B., Kunkel, A., Ledbetter, A., & Lin, M.-C. (2007). Relational
Quality and Media Use in Interpersonal Relationships. New Media Society, 9(5),
735-752.
Hampton, K. N.,
Sessions, L., & Ja Her, E. (2011). Core Networks,
Social Isolation, and New Media: Internet and Mobile Phone Use, Network Size,
and Diversity. Information, Communication
& Society, 14(1), 130-155.
Hampton,
K. N., Lee, C. J., & Her, E. J. (in press). How New Media Afford Network Diversity: Direct and
Mediated Access to Social Capital Through Participation in Local Social
Settings. New Media
& Society.
WEEK 5 (Feb 15) - Relationship Formation [Video Game
Tutorial]
Toma, C., Hancock, J., & Ellison, N. (2008). Separating fact from fiction: An
examination of deceptive self-presentation in online dating profiles. Personality and Social Psychology Bulletin
34: 1023-1036.
Hancock,
J. T., & Toma, C. L. (2009). Putting Your Best Face Forward: The
Accuracy of Online Dating Photographs. Journal of Communication, 59(2), 367-386.
Tufekci, Z. (2010). Who Acquires Friends Through
Social Media and Why?" Rich Get Richer" versus" Seek and Ye
Shall Find.
Steinkuehler,
C. A., & Williams, D. (2006).
Where Everybody Knows Your (Screen) Name: Online Games as “Third Places”.
Journal of Computer-Mediated Communication, 11(4), 885-909.
WEEK 6 (Feb 22) - Social Networking Services
Facebook 'linked to rise in syphilis'. (2010). The Telegraph. http://www.telegraph.co.uk/technology/facebook/7508945/Facebook-linked-to-rise-in-syphilis.html
Boyd, D., & Ellison, N.B. (2007). Social network
sites: definition, History, and Scholarship. Journal of Computer-Mediated Communication.
Steinfield, C., Ellison, N. B, & Lampe, C.
(2008). Social Capital,
self-esteem, and use of online social network sites: a longitudinal analysis.
Journal of Applied Developmental
Psychology 29: 434-445.
Burke,
M., Marlow, C., & Lento, T. (2010). Social network activity and social well-being.
Paper presented at the Proceedings of the 28th international conference on
Human factors in computing systems.
WEEK 7 (Mar 1) - Video Games
Yamaguchi, M. (October
23, 2008). Angry online divorcee ‘kills’ virtual ex-hubby.
MSNBC. http://www.msnbc.msn.com/id/27337812/
Anderson, C., & Dill, K. (2000). Video Games and Aggressive
Thoughts, Feelings, and Behavior in the Laboratory and in Life. Journal
of Personality and Social Psychology, 78(4), 772-790.
Dill, KE, Brown, BP, & Collins MA (2008). Effects
of exposure to sex-stereotyped video game characters on tolerance of sexual
harassment. Journal of
Experimental Social Psychology 44(5): 1402-1408.
Jenkins, H. (1999). Testimony before
the U.S. Senate Commerce Committee. http://commerce.senate.gov/hearings/0504jen.pdf
Biddiss, E., & Irwin, J. (2010). Active Video Games to Promote Physical Activity in Children
and Youth: A Systematic Review. Arch Pediatr Adolesc Med, 164(7),
664-672.
WEEK 8 (Mar 8) – Spring Break
WEEK 9 (Mar 15) – Video Game Lab
WEEK 10 (Mar 22) – Children & Youth
Livingstone, S.
(2010). e-Youth:(future) policy implications: reflections
on online risk, harm and vulnerability.
Vandebosch, H., & Van Cleemput, K.
(2009). Cyberbullying
among youngsters: profiles of bullies and victims. New Media & Society, 11(8), 1349-1371.
Draper, Nora. (2011).
‘Is your teen at risk?’: Discourse of Adolescent
Sexting in American Broadcast Television. Working paper.
Hargittai, E., & Hsieh, Y.-l. P. (2010). Predictors and Consequences of Differentiated Practices on Social
Network Sites. Information,
Communication & Society, 13(4), 515 - 536.
WEEK 11 (Mar 29) – Mobile Life
Humphreys, L. (2005).
Cellphones in public: social interactions in a wireless era. New Media &
Society, 7(6), 810-833.
Chen, Y., & Katz, J. (2009). Extending family to school life:
College students' use of the mobile phone. International Journal of Human-Computer
Studies, 67(2), 179-191.
Hampton, K. N., & Gupta, N.
(2008). Community
and Social Interaction in the Wireless City. New Media & Society,
10(6), 831-850.
Hampton,
K. N., Livio, O., & Goulet,
L. S. (2010). The Social Life of Wireless Urban Spaces: Internet Use, Social
Networks, and the Public Realm. Journal
of Communication, 60(4), 701-722.
WEEK 12 (April 5) - Civic / Political Engagement
DiMaggio, P., Hargittai, E.,
Celeste, C., & Shafer, S. (2006). From unequal access to
differentiated use. In D. B. Grusky & S. Szelényi (Eds.), The Inequality Reader
(pp. 549-565).
Haragittai, Eszter
& Shaw, Aaron (2011). The Internet, Young Adults and Political Engagement around the 2008
Presidential Election. Working paper.
Hampton, K. N. (in press). Comparing Bonding and
Bridging Ties for Democratic Engagement: Everyday Use of Communication
Technologies within Social Networks for Civic and Civil Behaviors. Information, Communication
& Society, 14(4).
WEEK 13 (April 12) - Local and Place-Based Community
Hampton, K.N. and Wellman, B. (2003). “Neighboring in Netville: How the Internet Supports Community and Social
Capital in a Wired Suburb.” City
and Community 2(4), 277-311.
Yardi, Sarita
& boyd, danah. (2010). "Tweeting from the Town Square: Measuring
Geographic Local Networks." ICWSM-2010.
Mok, D., Wellman, B., & Carrasco, J. (2010). Does Distance Still Matter in the Age of the
Internet? Urban Studies, 47(13),
2747-2783.
Sessions, L. F.
(2010). How Offline Gatherings Affect Online Communities --
When virtual community members ‘meetup’. Information, Communication & Society, 13(3),
375 - 395.
WEEK 14
(April 19) - Locative Media
Grinberg, Emanuella (2010). 3D
illusion in street tries to change drivers’ attitudes .CNN.com http://news.blogs.cnn.com/2010/09/09/3d-illusion-in-street-tries-to-change-drivers-attitudes/?hpt=C2
Zraick, Karen (2010). Phone Apps Aim to Fight Harassment. New York Times. http://www.nytimes.com/2010/11/08/nyregion/08hollaback.html
Gordon, Eric & de Souza e Silva,
Andriana (in press). Net Locality:
Why Location Matters in a Network World. Malden, MA: Wiley-Blackwell. (pp.
85-104).
Humphreys, L. (2007). Mobile social networks and
social practice: A case study of Dodgeball. Journal of Computer-Mediated Communication,
13(1), article 17.
Humphreys, L. (2010). Mobile social
networks and urban public space. New
Media & Society, 12(5), 763-778.
WEEK 15 (April 26) - Catch-up and Discuss Final
Project